Following fresh on the heels of a recent August Diablo 4 Gold update that launched just a few days ago, Blizzard is already preparing for another patch set to arrive on August 15. This update doesn't feature a ton in terms of gameplay tweaks, mainly addressing a large list of bugs and issues with the UI, quest and progression blockers, as well as a trio of Druid-specific problems. The patch does also adjust the wait time for Malignant Monsters to spawn after activating a Malignant Heart, reducing it from 5 to 2 seconds. By default, players are now automatically added to the Trade Channel, though they can opt out from in-game settings .

For many fans, Update 1.1.2. finally addresses one of the more frustrating seasonal progression blockers with the "A Boon in the Tide" journey objective. Some Diablo 4 fans were unable to progress their Seasonal Journey as opening a Helltide Chest was not completing the challenge, thereby preventing them from progressing forward. Blizzard president Mike Ybarra did confirm that Blizzard would be addressing this bug in August and thankfully, this update should provide the solution to those that are stuck.

Many fans are hoping that a future update will bring about a major change for multiplayer. To help in finding others to play with, some Diablo 4 fans are hoping that Blizzard adds in a dedicated matchmaking option, which would certainly go a long way for helping solo players overcome some of the bigger challenges present or, at the very least, just ease part of the grind.

Diablo 4 Update 1.1.2 Patch Notes Gameplay Updates The wait time for a Malignant Monster to spawn after activating a Malignant Heart in the world has been reduced from 5 to 2 seconds. Players are now in the Trade Channel by default. Navigate to the in-game settings to opt-out. Bug Fixes

Fixed an issue where Nightmare Dungeons could be repeated by promoting other party members to leader. Fixed an issue where the Gathering Legions event could stop progressing even after defeating all nearby enemies.

Druid

Fixed an issue where Boulders cast with the Aspect of Metamorphic Stone equipped would not deal more than 100% damage. Fixed an issue where the Agitated Winds malignant power would trigger when breaking destructible objects. Fixed an issue where the Aspect of the Alpha Werewolf companions could float above the ground.

Quests

Fixed an issue where the Fury Against Fate quest couldn't be completed. Fixed an issue where Iron Skin Elixirs could be obtained indefinitely by repeatedly accepting and abandoning the Desperate Remedies quest. Fixed an issue where the Call of the Ancients quest would not progress if the party leader was dead when the boss was defeated. Fixed an issue where the Call of the Ancients quest would not progress if Gharl was killed before his dialogue was triggered. Fixed an issue where side quests for crafting items could direct the player to the wrong NPC.

User Interface and User Experience

Fixed an issue where white lines were appearing on Diablo 4 Items the World Map. Fixed an issue where the Season Journey menu could malfunction when finishing a chapter. Fixed an issue where the notification for the World Boss appearance would malfunction if the player hadn't unlocked Whispers of the Dead yet. Fixed an issue where linking an item in chat wouldn't display properly in the Battle.net app. Fixed an issue where the Holding Back the Flood quest marker would display on Dungeon exits but not on the world map. The tooltips for the Caged Heart of Tal'Rasha and Caged Heart of the Great Feast now correctly state that their bonuses are additive instead of multiplicative. The tooltip for the Caged Heart of Determination had its description updated to clarify that it specifically reduces resource draining effects from enemies.